The CRT was a bit longer than I expected, but I could work around that. The TV had three PCBs: the PCB on the back of the CRT, the HV and video PCB, and a PCB containing the tuner and video inputs. I got rid of the last one. I modified the HV PCB a bit: I made sure it always was on, independant of video input; I disconnected the deflection coils and replaced them with small dummy inductors and I moved up the default HV flyback frequency a bit so it wasn't so easy to hear.
Ofcourse, I also needed a case for my handiwork... I could let it remain a bunch of PCBs wired together, but I didn't feel like an unprotected CRT would be safe in my projects bin. I am, however, not really good with wood work, so I decided I'd make a frame first, so I could screw everything to that. I'd then put triplex panels over it, so any mistake I would make would be invisible.
I also bought a small joystick and a few buttons to finish it. I later found out the original Black Widow case has two joysticks instead of one plus fire buttons. Ah well, this way is more universal, which is better if I decide to put in another game. The FPGA board lies next to the open panel.
Side-view of the device without the panels. On the left, the DC-DC-converter board, with the ginormous coil for the -15V power supply. On the other side is the PCB that came with the portable TV; the flyback transformer is visible on the right. In the middle a bit of aluminium: the flyback transformer spits out a lot of magnetic interference and when that hits the deflection amps and coils, the lines go all wobbly... this acts as a shield between the two. There's transparant plastic on the shield so it doesn't accidentally short something.
Back right view. You can see the fan I've installed to cool both deflection amplifiers: they get quite hot. You can also see the top of the DC-DC-converter PCB: lots of big capacitors and the connector for the 15V laptop PSU that acts as the power supply to the machine.